iHabitat.FilterOrbiting


Filter out habitats which are not orbiting.

prototype set iHabitat.FilterOrbiting( set habitats );

Parameters:
habitats : The set of habitats to filter.

Return value:
Returns a set of those habitats from the given set which are orbiting their parent bodies.

  Notes:
Non-orbiting habitats are no longer used in the game, so this command is effectively redundant.

See also:
iMapEntity.SystemHabitats, iHabitat.Type, iHabitat.IeHabitatType.